Did you look at Black Mirror–Bandersnatch? Black mirror is one of Charlie Brooker's best TV series for Sci-fan creation. Each episode reflects our reality in humanity and society's darker aspects. What makes Bandersnatch different from others–the latest Black mirror? It's about interaction. Let's look at the interactive film history, come back to the first 50 years, Kinoautomat was first released by Raduz Cincera in 1967. The action stopped at nine decision point and a moderator appears on stage asking the audience to choose between two scenes. The selected scene was played after the result of the audience vote. Even Kinoautomat wasn't successful in marketing, but it opened up a new adventure "a game-like experience while watching" and gave the feeling of fate control to the audience. Until 1998, Tender loving care and now 2018, Bandersnatch, there was not much success in interactive films after this film. A geeky developer named Stefan set up a game after a book called "Bandersnatch" in 1984. The film was started as the prototype was brought to Tuckersoft by Stefan–a video game company. There are 5 official endings after Netflix. A thumbs up for the technique that is extremely impressive and smooth. So what are the stories Netflix wants to tell? There are numerous results, of course, and I guess one of them is initiative.

Most of the film follows and ends a particular script. I think humanity and society's darkside of the script is here. For somebody's appointed life span, most of us will live. We were asked mechanically to live and work. Every time we want to do something new, timid / fearing that others are wrong and evaluating "I told you so." I remember a memory when I was invited by a university to join their lecture. One of the students asked: "I only focused on studying for four years but had no part-time job or charity, can I apply for a good job? ” When I asked how many people this is, it was surprising that most of the arms had been raised. For such lifestyle, such an instant noodle thinking, I really feel dangerous. However, they want to have anything to do, scared of criticism. Not surprisingly, we're going to receive this question at most of the "ready for career" conference: how to answer the interview, how to write a good CV, etc. Overall, they want something other people have done, creating instant results, and don't dare fail. Pragmatism isn't bad for me. But we need a strong consciousness, a clear mindset, real interaction and proactive thinking. We are the one who sets out what needs to be done and actively and creatively strive for it. Let's make our own product. So at this point, have you seen Bandersnatch, what is your point of view?

Credit to: Brian Pham (brian@uiza.io)